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Pottering Around with a Raining Sound January 17, 2013

The addition this week was of a bit of animation to bring life to the character, this isn’t intended to be the end movement – just amusing animation. I might split this off as a separate game itself because I was in stitches.

The perhaps less┬ánoticeable┬ápart is that there’s now audio for the rain which there wasn’t before. This isn’t even a recording of rain, it’s the sound of oil/water boiling/bubbling away with a bit of added effects and hissing removed thanks to Audacity.

We’re getting there, slowly. Part of the experimentation is shaping the game as much as the original concept is.

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